SPECIFIC EXAMPLES
contents back next
  4thGrade Integrated Study  Mr. Masatomo Maruyama
School: Minami Elementary School , Takarabe Town, Kagoshima Prefecture
Use of IT in Class
Place ■Regular classroom □Computer room □Special classroom □Gymnasium □Athletic Field □Outdoors 
□Others〔 〕
Type of Lesson ■Class ■Group □Pair/Individual □Follow-up □Others〔 〕
Phase ■Introduction ■Development □Conclusion 
□Others〔  〕
Main user of IT ■Teacher □Student □Others〔  〕
Objectives □To introduce the topic □To motivate students □As illustrative material used by the teacher □As illustrative material used by the student □To use as student's reference ■To master through repetition ■To present a model □To recollect past experiences □To compare □To examine what has been done/studied □To provide second-hand experience □Others〔 〕
Equipment ■Computer ■Projector ■Screen □Electronic Whiteboard □Visual Presenter □Digital Camera □Video Player □Internet □Digital Contents □CD-ROM □Speakers ■Others〔 Downloaded sites 〕

Point of Interest
The four basic skills when learning English are listening, speaking, reading and writing. This example demonstrates how students can have fun learning to listen to and speak English through downloaded sites.

Unit
Let’s Have Fun with English


Teaching Objectives
To conduct a fun learning lesson by introducing English expressions and phrases through English songs and games.
Lesson Plan
(1) Practice simple English greetings and play rock-paper-scissors with friends.
(2) Practice the pronunciation of numbers in English.
(3) Sing English songs (7STEPS, ABC STEPS) while showing a Flash site using a projector.
(4) Practice dialogues.(What time is it?/It’s ○○) Use a projector to show a Flash site of a clock.
Video Clips Thumbnail1
video300k video150k
[Abstract]
Students and teachers are participating in English greetings, games and chants with speed. Notice how all the students, regardless of their ability, are actively participating in class.
   
(5) Practice dialogues using flash cards depicting fruits or colors.(What is this?/It’s ○○)
(6) Conduct a relay-type game where students answer with names of fruits or colors while projecting a timer to mark the time limit.
(7) Play bingo.
Video Clips Thumbnail2
video300k video150k
[Abstract]
The students are pronouncing words rhythmically while playing games. Notice how the use of English words in the games provides fun practice in using English spontaneously.

Preparation/Consideration
Since some students experience difficulty in English, the Flash sites and contents used during class should be repeatedly provided to these students so that they can enjoy them as though they were games.By the repetition of alteration by small steps, students will be able to have fun while familiarizing themselves with English.

Reference
TOSS Internet Land
http://www.tos-land.net/index2.php
Satoshi Nishikawa Internet Site
http://www.joy.hi-ho.ne.jp/sato-n/123song.html
http://www.kit.hi-ho.ne.jp/sattyan-n/abc.html
Rie Yamashita Internet Site
http://www.gld.mmtr.or.jp/~rie-y/seminner2002-10-20.htm (by Minoru Hotta)
http://www.hm3.aitai.ne.jp/~m-hotta/12numC.html (by Minoru Hotta)
Masao Okamoto Internet Site
http://homepage3.nifty.com/masao1/ENGLISH/timer2.swf
Yasuhiro Maeda Internet Site
http://kues.educ.kumamoto-u.ac.jp/~fuzoku/EIKAIWA/ILLUSTRATIONS/illust.htm

Integrate IT into Your Class